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umireon/LicensePlist 3.22.4
A license list generator of all your dependencies for iOS applications
⭐️ 0
🕓 1 year ago
.package(url: "https://github.com/umireon/LicensePlist.git", from: "3.22.4")

LicensePlist Logo LicensePlist

platforms GitHub license Language: Swift 5.3 Swift Package Manager compatible

Lint Test

LicensePlist is a command-line tool that automatically generates a Plist of all your dependencies, including files added manually(specified by YAML config file) or using Carthage or CocoaPods. All these licenses then show up in the Settings app.

Flow

Demo

App Setting Root License List License Detail

Installation

Warning
SPM(Swift Package Manager) are not supported.

CocoaPods (Recommended)

pod 'LicensePlist'
# Installation path: `${PODS_ROOT}/LicensePlist/license-plist`

Homebrew (Also Recommended)

brew install mono0926/license-plist/license-plist

Or

brew tap mono0926/license-plist
brew install license-plist

Mint (Also Recommended)

mint run mono0926/LicensePlist

Download the executable binary from Releases

Download from Releases, then copy to /usr/local/bin/license-plist etc.

Or you can also download the latest binary and install it with a one-liner.

curl -fsSL https://raw.githubusercontent.com/mono0926/LicensePlist/master/install.sh | sh

From Source

Clone the master branch of the repository, then run make install.

git clone https://github.com/mono0926/LicensePlist.git
make install

Usage

  1. When you are in the directory that contains your Cartfile or Pods, simply execute license-plist.
  2. com.mono0926.LicensePlist.Output directory will be generated.
  3. Move the files in the output directory into your app's Settings.bundle.
Settings.bundle
├── Root.plist
├── com.mono0926.LicensePlist
│   ├── APIKit.plist
│   ├── Alamofire.plist
│   └── EditDistance.plist
├── com.mono0926.LicensePlist.plist
├── en.lproj
│   └── Root.strings
└── ja.lproj
    └── Root.strings

Options

You can see options by license-plist --help.

--cartfile-path

  • Default: Cartfile

--mintfile-path

  • Default: Mintfile

--pods-path

  • Default: Pods

--package-path

  • Default: Package.swift
  • LicensePlist tries to find YourProjectName.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved and YourProjectName.xcworkspace/xcshareddata/swiftpm/Package.resolved, then uses new one.

--package-paths

  • Support for multiple Package.swift
  • Example: license-plist --package-paths /path/to/package1/Package.swift /path/to/package2/Package.swift

--xcodeproj-path

  • Default: "*.xcodeproj"
  • By specifiying the path to the .xcodeproj LicensePlist will attempt to load the Package.resolved from that Xcode project. If you specify somedir/*.xcodeproj then LicensePlist will load from the first xcodeproj it finds in somedir.

--xcworkspace-path

  • Default: "*.xcworkspace"
  • By specifying the path to the .xcworkspace LicensePlist will load the Package.resolved from that Xcode workspace. If you specify somedir/*.xcworkspace then LicensePlist will load from the first xcworkspace it finds in somedir.
  • --xcworkspace-path supersedes any provided --xcodeproj-path.

--output-path

  • Default: com.mono0926.LicensePlist.Output
  • Recommended: --output-path YOUR_PRODUCT_DIR/Settings.bundle

--github-token

  • Default: None.
  • LicensePlist uses GitHub API, so sometimes API limit error occures. You can avoid it by using github-token.
  • You can generate token here
    • repo scope is needed.

--config-path

  • Default: license_plist.yml
  • You can specify GitHub libraries(introduced by hand) and excluded libraries

--prefix

  • Default: com.mono0926.LicensePlist
  • You can specify output file names instead of default one.

--html-path

  • Default: None.
  • If this path is specified, a html acknowledgements file will be generated.

--markdown-path

  • Default: None.
  • If this path is specified, a markdown acknowledgements file will be generated.

--force

  • Default: false
  • LicensePlist saves latest result summary, so if there are no changes, the program interrupts.
    • In this case, execution time is less than 100ms for the most case, so you can run LicensePlist at Run Script Phase every time 🎉
  • You can run all the way anyway, by using --force flag.

--add-version-numbers

  • Default: false
  • When the library name is SomeLibrary, by adding --add-version-numbers flag, the nasrc="https://raw.github.com/umireon/LicensePlist/main/ll be changed to SomeLibrary (X.Y.Z).
    • X.Y.Z is parsed from CocoaPods and Cartfile information, and GitHub libraries specified at Config YAML also support this flag.
License list with versions

--add-sources

  • Default: false
  • Adds the source of the library to the output if there is one. The source for GitHub and CocoaPods libraries is generated. Manual libraries use the optional source field.

--suppress-opening-directory

  • Default: false
  • Only when the files are created or updated, the terminal or the finder opens. By adding --suppress-opening-directory flag, this behavior is suppressed.

--single-page

  • Default: false
  • All licenses are listed on a single page, not separated pages.

--fail-if-missing-license

  • Default: false
  • If there is even one package for which a license cannot be found, LicensePlist returns exit code 1.

--silence-mode

  • Default: false
  • By adding --silence-mode flag, the output of the logger will not print.

Integrate into build

Add a Run Script Phase to Build Phases:

if [ $CONFIGURATION = "Debug" ]; then
/usr/local/bin/license-plist --output-path $PRODUCT_NAME/Settings.bundle --github-token YOUR_GITHUB_TOKEN
fi

Run Script Phase

Alternatively, if you've installed LicensePlist via CocoaPods the script should look like this:

if [ $CONFIGURATION = "Debug" ]; then
${PODS_ROOT}/LicensePlist/license-plist --output-path $PRODUCT_NAME/Settings.bundle --github-token YOUR_GITHUB_TOKEN
fi

Configuration

Manual GitHub source

A GitHub source can be explicitly defined to include the license in the scenario where it can't be inferred from your dependency files.

Examples

github:
  - owner: mono0926
    name: LicensePlist
    version: 1.2.0

Manual License Body

If you need to include a license that isn't available on GitHub, you can place the license text in the config file to be included in the output. The license text can also be read from a local file, to keep the config file clean.

Examples

License body directly in the config file:

manual:
  - source: https://webrtc.googlesource.com/src
    name: WebRTC
    version: M61
    body: |-
      Copyright (c) 2011, The WebRTC project authors. All rights reserved.
      ...
      ...
      ...

License body in local file:

manual:
  - name: "Dummy License File"
    file: "dummy_license.txt"

Excludes

Excludes can be defined to exclude matching libraries from the final output. An exclude is a dictionary containing any combination of name, source, owner, or licenseType.

When using the dictionary format:

  • The exclusion rule is only applied if all properties match for a dependency. eg, (name: LicensePlist) AND (owner: mono0926)
  • Any property can be either a string or a regular expression.

Examples

Exclude a package by name:

exclude:
  - name: LicensePlist

Exclude packages using a specific license:

exclude:
  - licenseType: "Apache 2.0"

Exclude packages using any matching licenses:

exclude:
  - licenseType: /BSD/

Exclude packages from a specific github owner:

exclude:
  - owner: mycompany

Exclude packages from a specific github owner containing matching licenses:

exclude:
  - owner: mycompany
    licenseType: /^(?!.*MIT).*$/ # this regex excludes packages that do NOT use the MIT license

Exclude a package from a specific github owner and repo:

exclude:
  - owner: mycompany
    name: private-repo

Rename

If a library name is unsuitable for the output bundle, you can explicitly rename it. This can be used when a library name is too vague, or if more human-readable names are needed.

Examples

rename:
  LicensePlist: License Plist # Rename LicensePlist to "License Plist"
  WebRTC: Web RTC # Rename WebRTC to "Web RTC" (which is faulty, but used for test)

Q&A

How to generate Xcode project?

Execute swift package generate-xcodeproj or make xcode.


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