Write Parse Cloud Code in Swift!
What is Cloud Code? For complex apps, sometimes you just need logic that isn’t running on a mobile device. Cloud Code makes this possible.
Cloud Code in ParseServerSwift
is easy to use because it’s built using Parse-SwiftOG
and Vapor. ParseServerSwift
provides many additional benefits over the traditional JS based Cloud Code that runs on the Node.js parse-server:
Technically, complete apps can be written with ParseServerSwift
, the only difference is that this code runs in your ParseServerSwift
rather than running on the user’s mobile device. When you update your Cloud Code, it becomes available to all mobile environments instantly. You don’t have to wait for a new release of your application. This lets you change app behavior on the fly and add new features faster.
Setup a Vapor project by following the directions for installing and setting up your project on macOS or linux.
Then add ParseServerSwift
to dependencies
in your Package.swift
file:
// swift-tools-version:5.6
import PackageDescription
let package = Package(
name: "YOUR_PROJECT_NAME",
platforms: [
.iOS(.v13),
.macCatalyst(.v13),
.macOS(.v10_15),
.tvOS(.v13),
.watchOS(.v6)
],
products: [
.library(name: "YOUR_PROJECT_NAME", targets: ["YOUR_PROJECT_NAME"])
],
dependencies: [
.package(url: "https://github.com/netreconlab/ParseServerSwift", .upToNextMajor(from: "0.8.4")),
.package(url: "https://github.com/vapor/vapor.git", .upToNextMajor(from: "4.76.2")),
.package(url: "https://github.com/netreconlab/Parse-Swift.git", .upToNextMajor(from: "5.7.0"))
]
...
targets: [
.target(
name: "YOUR_PROJECT_NAME",
dependencies: [
.product(name: "Vapor", package: "vapor"),
.product(name: "ParseSwift", package: "Parse-Swift"),
.product(name: "ParseServerSwift", package: "ParseServerSwift"),
]
),
.executableTarget(name: "App",
dependencies: [.target(name: "YOUR_PROJECT_NAME")],
swiftSettings: [
// Enable better optimizations when building in Release configuration. Despite the use of
// the `.unsafeFlags` construct required by SwiftPM, this flag is recommended for Release
// builds. See <https://github.com/swift-server/guides/blob/main/docs/building.md#building-for-production> for details.
.unsafeFlags(["-cross-module-optimization"], .when(configuration: .release))
]),
.testTarget(name: "YOUR_PROJECT_NAMETests", dependencies: [
.target(name: "YOUR_PROJECT_NAME"),
.product(name: "XCTVapor", package: "vapor"),
])
]
)
Adding ParseServerSwift
will allow you to quickly add routes for Parse Cloud Hook Functions and Triggers.
The following enviroment variables are available and can be configured directly or through .env
, .env.production
, etc. See the Vapor Docs for more details.
PARSE_SERVER_SWIFT_HOST_NAME: cloud-code # The name of your host. If you are running in Docker it should be same name as the docker service
PARSE_SERVER_SWIFT_PORT: # This is the default port on the docker image
PARSE_SERVER_SWIFT_DEFAULT_MAX_BODY_SIZE: 500kb # Set the default size for bodies that are collected into memory before calling your handlers (See Vapor docs for more details)
PARSE_SERVER_SWIFT_URLS: http://parse:1337/parse # (Required) Specify one of your Parse Servers to connect to. Can connect to multiple by seperating URLs with commas
PARSE_SERVER_SWIFT_APPLICATION_ID: appId # (Required) The application id of your Parse Server
PARSE_SERVER_SWIFT_PRIMARY_KEY: primaryKey # (Required) The master key of your Parse Server
PARSE_SERVER_SWIFT_WEBHOOK_KEY: webookKey # The webhookKey of your Parse Server
The webhookKey
should match the webhookKey on the Parse Server.
The aforementioned environment variables automatically configure Parse-SwiftOG SDK. If you need a more custom configuration, see the documentation.
To levergage the aforementioned environment variables, you should modify configure.swift
in your project to look similar to below:
public func configure(_ app: Application) throws {
// Initialize ParseServerSwift
let configuration = try ParseServerConfiguration(app: app)
try ParseServerSwift.initialize(configuration, app: app)
// Add any additional code to configure your server here...
// register routes
try routes(app)
}
If you want to pass the configuration parameters programitically, your configure
method should look similar to below:
public func configure(_ app: Application) throws {
// Initialize ParseServerSwift
let configuration = try ParseServerConfiguration(app: app,
hostName: "hostName",
port: 8081,
applicationId: "applicationId",
primaryKey: "primaryKey",
webhookKey: hookKey,
parseServerURLString: "primaryKey")
try ParseServerSwift.initialize(configuration, app: app)
// Add any additional code to configure your server here...
// register routes
try routes(app)
}
ParseServerSwift
is optimized to run in Docker containers. A sample docker-compose.yml demonstrates how to quickly spin up one (1) ParseServerSwift
server with one (1) parse-hipaa servers and (1) hipaa-postgres database.
ParseSwift
depends on FoundationNetworking
when it is not built on Apple Platforms. Be sure to add the following lines to your Dockerfile release stage when building your own projects with ParseServerSwift
.
ParseServerSwift
folderdocker-compose up
parse
with password: 1234
Parse-Hipaa
app, click Webhooks
to the left and you will see all of the example Cloud Code registered as webooks:To start your server type, swift run
in the terminal of the project root directory.
Apple's WWDC User Xcode for server-side development recommends creating Swift packages (15:26 mark) to house your models and share them between server and clients apps to reduce code duplication. To maximize Parse-Swift, it is recommended to not only add your models to your shared package, but to also add all of your queries (server and client). The reasons for this are:
POST
calls to the Node.js Parse ServerLearn more about sharing models by reading the SwiftLee Blog.
ParseObject
'sIf you have not created a shared package for your models, it is recommended to add all of your ParseObject
's in a folder called Models
similar to ParseServerSwift/Sources/ParseServerSwift/Models.
ParseUser
ModelBe mindful that the ParseUser
in ParseServerSwift
should conform to ParseCloudUser. This is because the ParseCloudUser
contains some additional properties on the server-side. On the client, you should always use ParseUser
instead of ParseCloudUser
. In addition, make sure to add all of the additional properties you have in your _User
class to the User
model. An example User
model is below:
/**
An example `ParseUser`. You will want to add custom
properties to reflect the `ParseUser` on your Parse Server.
*/
struct User: ParseCloudUser {
var authData: [String: [String: String]?]?
var username: String?
var email: String?
var emailVerified: Bool?
var password: String?
var objectId: String?
var createdAt: Date?
var updatedAt: Date?
var ACL: ParseACL?
var originalData: Data?
var sessionToken: String?
var _failed_login_count: Int?
var _account_lockout_expires_at: Date?
}
ParseObject
ModelThe GameScore
model is below:
import Foundation
import ParseSwift
/**
An example `ParseObject`. This is for testing. You can
remove when creating your application.
*/
struct GameScore: ParseObject {
// These are required by ParseObject.
var objectId: String?
var createdAt: Date?
var updatedAt: Date?
var ACL: ParseACL?
var originalData: Data?
// Your own properties.
var points: Int?
// Implement your own version of merge.
func merge(with object: Self) throws -> Self {
var updated = try mergeParse(with: object)
if updated.shouldRestoreKey(\.points,
original: object) {
updated.points = object.points
}
return updated
}
}
Adding routes for ParseHooks
are as simple as adding routes in Vapor. ParseServerSwift
provides some additional methods to routes to easily create and register Hook Functions and Hook Triggers. All routes should be added to the routes.swift
file in your project. Example ParseServerSwift
routes can be found in ParseServerSwift/Sources/ParseServerSwift/routes.swift.
Since ParseServerSwift
is a Vapor server, it can be configured a number of different ways to suite your needs. Be sure to read through the vapor documentation. Some important features you may want to take advantage of are highlighed below:
To learn more about creating groups and collections, checkout this blog.
Be sure to add import ParseSwift
and import ParseServerSwift
to the top of routes.swift
There will be times you will need to respond by sending an error to the Node.js Parse Server to propagate to the client. Sending errors can be accomplished by sending a ParseHookResponse
. Below are two examples of sending an error:
// Note: `T` is the type to be returned if there is no error thrown.
// Standard Parse error with your own unique message
let standardError = ParseError(code: .missingObjectId, message: "This object requires an objectId")
return ParseHookResponse<T>(error: standardError) // Be sure to "return" the ParseHookResponse in your route, DO NOT "throw" the error.
// Custom error with your own unique code and message
let customError = ParseError(otherCode: 1001, message: "My custom error")
return ParseHookResponse<T>(error: customError) // Be sure to "return" ParseHookResponse in your route, DO NOT "throw" the error.
Parse-Swift has a number of Swift Playgrounds to demonstrate how to use the SDK. Below are some notable Playgrounds specifically for Cloud Code that can be used directly in ParseServerSwift
:
Cloud Code Functions can also take parameters. It's recommended to place all parameters in ParseServerSwift/Sources/ParseServerSwift/Models/Parameters
// A simple Parse Hook Function route that returns "Hello World".
app.post("hello",
name: "hello") { req async throws -> ParseHookResponse<String> in
// Note that `ParseHookResponse<String>` means a "successfull"
// response will return a "String" type.
if let error: ParseHookResponse<String> = checkHeaders(req) {
return error
}
var parseRequest = try req.content
.decode(ParseHookFunctionRequest<User, FooParameters>.self)
// If a User made the request, fetch the complete user.
if parseRequest.user != nil {
parseRequest = try await parseRequest.hydrateUser(request: req)
}
// To query using the User's credentials who called this function,
// use the options() method from the parseRequest
let options = try parseRequest.options(req)
let scores = try await GameScore.query.findAll(options: options)
req.logger.info("Scores this user can access: \(scores)")
return ParseHookResponse(success: "Hello world!")
}
// A Parse Hook Trigger route.
app.post("score", "save", "before",
object: GameScore.self,
trigger: .beforeSave) { req async throws -> ParseHookResponse<GameScore> in
// Note that `ParseHookResponse<GameScore>` means a "successfull"
// response will return a "GameScore" type.
if let error: ParseHookResponse<GameScore> = checkHeaders(req) {
return error
}
var parseRequest = try req.content
.decode(ParseHookTriggerObjectRequest<User, GameScore>.self)
// If a User made the request, fetch the complete user.
if parseRequest.user != nil {
parseRequest = try await parseRequest.hydrateUser(request: req)
}
guard let object = parseRequest.object else {
return ParseHookResponse(error: .init(code: .missingObjectId,
message: "Object not sent in request."))
}
// To query using the primaryKey pass the `usePrimaryKey` option
// to ther query.
let scores = try await GameScore.query.findAll(options: [.usePrimaryKey])
req.logger.info("Before save is being made. Showing all scores before saving new ones: \(scores)")
return ParseHookResponse(success: object)
}
// Another Parse Hook Trigger route.
app.post("score", "find", "before",
object: GameScore.self,
trigger: .beforeFind) { req async throws -> ParseHookResponse<[GameScore]> in
// Note that `ParseHookResponse<[GameScore]>` means a "successfull"
// response will return a "[GameScore]" type.
if let error: ParseHookResponse<[GameScore]> = checkHeaders(req) {
return error
}
let parseRequest = try req.content
.decode(ParseHookTriggerObjectRequest<User, GameScore>.self)
req.logger.info("A query is being made: \(parseRequest)")
// Return two custom scores instead.
let score1 = GameScore(objectId: "yolo",
createdAt: Date(),
points: 50)
let score2 = GameScore(objectId: "nolo",
createdAt: Date(),
points: 60)
req.logger.info("""
Returning custom objects to the user from Cloud Code instead of querying:
\(score1); \(score2)
""")
return ParseHookResponse(success: [score1, score2])
}
// Another Parse Hook Trigger route.
app.post("user", "login", "after",
object: User.self,
trigger: .afterLogin) { req async throws -> ParseHookResponse<Bool> in
// Note that `ParseHookResponse<Bool>` means a "successfull"
// response will return a "Bool" type. Bool is the standard response with
// a "true" response meaning everything is okay or continue.
if let error: ParseHookResponse<Bool> = checkHeaders(req) {
return error
}
let parseRequest = try req.content
.decode(ParseHookTriggerObjectRequest<User, GameScore>.self)
req.logger.info("A user has logged in: \(parseRequest)")
return ParseHookResponse(success: true)
}
// A Parse Hook Trigger route for `ParseFile`.
app.on("file", "save", "before",
trigger: .beforeSave) { req async throws -> ParseHookResponse<Bool> in
// Note that `ParseHookResponse<Bool>` means a "successfull"
// response will return a "Bool" type. Bool is the standard response with
// a "true" response meaning everything is okay or continue. Sending "false"
// in this case will reject saving the file.
if let error: ParseHookResponse<Bool> = checkHeaders(req) {
return error
}
let parseRequest = try req.content
.decode(ParseHookTriggerRequest<User>.self)
req.logger.info("A ParseFile is being saved: \(parseRequest)")
return ParseHookResponse(success: true)
}
// Another Parse Hook Trigger route for `ParseFile`.
app.post("file", "delete", "before",
trigger: .beforeDelete) { req async throws -> ParseHookResponse<Bool> in
// Note that `ParseHookResponse<Bool>` means a "successfull"
// response will return a "Bool" type. Bool is the standard response with
// a "true" response meaning everything is okay or continue.
if let error: ParseHookResponse<Bool> = checkHeaders(req) {
return error
}
let parseRequest = try req.content
.decode(ParseHookTriggerRequest<User>.self)
req.logger.info("A ParseFile is being deleted: \(parseRequest)")
return ParseHookResponse(success: true)
}
// A Parse Hook Trigger route for `ParseLiveQuery`.
app.post("connect", "before",
trigger: .beforeConnect) { req async throws -> ParseHookResponse<Bool> in
// Note that `ParseHookResponse<Bool>` means a "successfull"
// response will return a "Bool" type. Bool is the standard response with
// a "true" response meaning everything is okay or continue.
if let error: ParseHookResponse<Bool> = checkHeaders(req) {
return error
}
let parseRequest = try req.content
.decode(ParseHookTriggerRequest<User>.self)
req.logger.info("A LiveQuery connection is being made: \(parseRequest)")
return ParseHookResponse(success: true)
}
// Another Parse Hook Trigger route for `ParseLiveQuery`.
app.post("score", "subscribe", "before",
object: GameScore.self,
trigger: .beforeSubscribe) { req async throws -> ParseHookResponse<Bool> in
// Note that `ParseHookResponse<Bool>` means a "successfull"
// response will return a "Bool" type. Bool is the standard response with
// a "true" response meaning everything is okay or continue.
if let error: ParseHookResponse<Bool> = checkHeaders(req) {
return error
}
let parseRequest = try req.content
.decode(ParseHookTriggerObjectRequest<User, GameScore>.self)
req.logger.info("A LiveQuery subscription is being made: \(parseRequest)")
return ParseHookResponse(success: true)
}
// Another Parse Hook Trigger route for `ParseLiveQuery`.
app.post("score", "event", "after",
object: GameScore.self,
trigger: .afterEvent) { req async throws -> ParseHookResponse<Bool> in
// Note that `ParseHookResponse<Bool>` means a "successfull"
// response will return a "Bool" type. Bool is the standard response with
// a "true" response meaning everything is okay or continue.
if let error: ParseHookResponse<Bool> = checkHeaders(req) {
return error
}
let parseRequest = try req.content
.decode(ParseHookTriggerObjectRequest<User, GameScore>.self)
req.logger.info("A LiveQuery event occured: \(parseRequest)")
return ParseHookResponse(success: true)
}
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Stars: 9 |
Last commit: 5 weeks ago |
Full Changelog: https://github.com/netreconlab/parse-server-swift/compare/0.9.1...0.9.2
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