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Alkenso/sXPC 0.2.2
Use power of Swift to make NSXPCConnection type-bound
⭐️ 13
🕓 16 weeks ago
.package(url: "https://github.com/Alkenso/sXPC.git", from: "0.2.2")

sXPC - Swift-typed wrapper around NSXPCConneciton

sXPC allows you to

  • make NSXPCConnection to produce typed remoteObject / set typed exportedObject
  • pass Swift-specific structs/enums over XPC connection (with very little additional code)
  • have NSXPCIntegrace description in the single place
  • hide objective-c details, using pure Swift in the App


XPCTransport is kind of add-on to sXPC, providing message-oriented approach to XPC communication XPCTransport introduces sort of stable connection between client and service endpoints

  • built-in handshake with initial customizable payload
  • built-in reconnect behaviour
  • Codable types support
  • Bidirectional communication

Library family

You can also find Swift libraries for macOS / *OS development

  • SwiftConvenience: Swift common extensions and utilities used in everyday development
  • sLaunchctl: Swift API to register and manage daemons and user-agents
  • sMock: Swift unit-test mocking framework similar to gtest/gmock

XPC service example

Note: full sample code resides in Sample folder

Assume protocol TokenService you are going to use over XPC connection

public struct TokenRequest: Equatable, Codable {
    public var user: String
    public var password: String

public struct TokenResponse: Equatable, Codable {
    public var token: String
    public var expiration: Date

public protocol TokenService {
    func requestToken(_ request: TokenRequest, reply: @escaping (Result<TokenResponse, Error>) -> Void)

Create connection to TokenService and request token

let connection = TokenServiceXPCConnection(xpc: .service("com.alkenso.XPCService"))

let proxy = connection.remoteObjectProxy { error in

let request = TokenRequest(user: "alkenso", password: "1234567_lol")
proxy.requestToken(request) {

Setup TokenService listener

// Define TokenService implementation
struct MockTokenService: TokenService { ... }

// Start listener
let listener = CreateServiceXPCListener(listener: listener)
listener.newConnectionHandler = {
    $0.exportedObject = MockTokenService()
    return true

XPCTransport example

Note: full sample code resides in Sample folder

Assume we need to achieve two pretty common, close to real-world scenarios:

  1. Receiving remote notifications
  2. Sending analytic events

The logic of receiving/sending is implemented in another process and we can connect it via XPC

// XPCService -> App
public enum RemoteNotification: Codable {
    case notify(String)
    // first generic parameter - approval text
    // second generic parameter - Boolean, indicating request is approved by user
    case askApproval(XPCTransportMessage<String, Bool>)

// App -> XPCService
public struct AnalyticEvent: Codable {
    var reason: String
    var date: Date

Create connection to XPCService

// create XPCTransport connection
let connection = XPCTransportConnection(xpc: .service("com.alkenso.XPCService"))

// setup incoming messages handler
connection.setReceiveMessageHandler(RemoteNotification.self) { 
    switch $0 {
        case .notify(let text):
            print("[Notifcation] \(text)")
        case .askApproval(let message):
            print("[Approval] \(message.request)")
            // Reply to XPCTransportMessage

// receive connection state updates (react to reconnects)
connection.stateHandler = { print("Connection state: \($0)") }

// all handlers/replies will be called on this queue
connection.queue = .main

// activate connection

// send analytic event through connection
do {
    try connection.send(AnalyticEvent(reason: "Button clicked", date: Date()))
} catch {
    print("Failed to send analytic event. Error: \(error)")

Setup XPCTransport server

// create XPCTransport server
let server = XPCTransportServer(.service)

// setup incoming messages handler
server.setReceiveMessageHandler(AnalyticEvent.self) { _, event in
    print("Analytic event: \(event)")

// activate server

// ... some time later
// send notifications to all connected clients
guard let peer = server.activeConnections.first else { return }
do {
    // send simple notification
    try server.send(to: peer, message: .notify("You have new message"))
    // send approval request that requires reply from the client(s)
    let message = XPCTransportMessage<String, Bool>(
        request: "New sign in detected on another device. Allow it?",
        reply: { approvalResult in
            switch approvalResult {
            case .success(let approved):
                print("Approved: \(approved)")
            case .failure(let error):
                print("Approval failed: \(error)")
    try server.send(to: peer, message: .askApproval(message))
} catch {
    print("Failed to send notification to peer. Error: \(error)")


Stars: 13
Last commit: 2 weeks ago
jonrohan Something's broken? Yell at me @ptrpavlik. Praise and feedback (and money) is also welcome.

Release Notes

Improve documentation and samples. Minor improvements
16 weeks ago


  • Introduce XPCTransport sample project
  • Improve README


  • now reply is automatically called if the message is dropped (deallocated) without call to its reply

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