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zilmarinen/Harvest
SpriteKit based Swift library specifically designed to facilitate the rapid development of 3D games on both macOS and tv/iOS.
.package(url: "https://github.com/zilmarinen/Harvest.git", from: "0.1.0")

Introduction

Harvest is a SpriteKit based Swift library specifically designed to facilitate the rapid development of 3D games on both macOS and tv/iOS. Written collaboratively alongside Meadow and Orchard, Harvest is a 2D scene graph used to create the underlying meshes and data of a 3D scene wrapped up in a single SKNode.

Installation

To install using Swift Package Manager, add the following to the dependencies: section in your Package.swift file:

.package(url: "https://github.com/zilmarinen/Harvest.git", .upToNextMinor(from: "0.1.0")),

Dependencies

Euclid is a Swift library for creating and manipulating 3D geometry and is used extensively within this project for mesh generation and vector operations.

GitHub

link
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