Swiftpack.co - Package - yonaskolb/XcodeGen


Swift Package Manager


XcodeGen is a command line tool written in Swift that generates your Xcode project using your folder structure and a project spec.

The project spec is a YAML or JSON file that defines your targets, configurations, schemes, custom build settings and many other options. All your source directories are automatically parsed and referenced appropriately while preserving your folder structure. Sensible defaults are used in many places, so you only need to customize what is needed. Very complex projects can also be defined using more advanced features.

  • ✅ Generate projects on demand and remove your .xcodeproj file from git, which means no more merge conflicts!
  • ✅ Groups and files in Xcode are always synced to your directories on disk
  • ✅ Easy configuration of projects which is human readable and git friendly
  • ✅ Easily copy and paste files and directories without having to edit anything in Xcode
  • ✅ Share build settings across multiple targets with build setting groups
  • ✅ Automatically generate Schemes for different environments like test and production
  • ✅ Easily create new projects with complicated setups on demand without messing around with Xcode
  • ✅ Generate from anywhere including on CI
  • ✅ Distribute your spec amongst multiple files for easy sharing and overriding
  • ✅ Easily create multi-platform frameworks
  • ✅ Integrate Carthage frameworks without any work

Given a very simple project spec file like this:

name: MyProject
  bundleIdPrefix: com.myapp
    type: application
    platform: iOS
    deploymentTarget: "10.0"
    sources: [MyApp]
          CUSTOM_BUILD_SETTING: my_debug_value
          CUSTOM_BUILD_SETTING: my_release_value
      - target: MyFramework
      - carthage: Alamofire
      - framework: Vendor/MyFramework.framework
      - sdk: Contacts.framework
      - sdk: libc++.tbd
    type: framework
    platform: iOS
    sources: [MyFramework]

A project would be created with 2 connected targets, with all the required configurations and build settings. See the Project Spec documentation for all the options you can specify, and Usage for more general documentation.


Make sure Xcode 9.3 is installed first.


mint install yonaskolb/xcodegen


git clone https://github.com/yonaskolb/XcodeGen.git
cd XcodeGen


brew install xcodegen

Swift Package Manager

Use as CLI

git clone https://github.com/yonaskolb/XcodeGen.git
cd XcodeGen
swift run xcodegen

Use as dependency

Add the following to your Package.swift file's dependencies:

.package(url: "https://github.com/yonaskolb/XcodeGen.git", from: "1.0.0"),

And then import wherever needed: import XcodeGenKit


Simply run:

xcodegen generate

This will look for a project spec in the current directory called project.yml and generate an Xcode project with the name defined in the spec.


  • --spec: An optional path to a .yml or .json project spec. Defaults to project.yml
  • --project: An optional path to a directory where the project will be generated. By default this is the directory the spec lives in.
  • --quiet: Suppress informational and success messages.
  • --use-cache: Used to prevent unnecessarily generating the project. If this is set, then a cache file will be written to when a project is generated. If xcodegen is later run but the spec and all the files it contains are the same, the project won't be generated.
  • --cache-path: A custom path to use for your cache file. This defaults to ~/.xcodegen/cache/{PROJECT_SPEC_PATH_HASH}

Use xcodegen help to see more detailed usage information.


git clone https://github.com/yonaskolb/XcodeGen.git
cd XcodeGen
swift package generate-xcodeproj

This use Swift Project Manager to create an xcodeproj file that you can open, edit and run in Xcode, which makes editing any code easier.

If you want to pass any required arguments when running in Xcode, you can edit the scheme to include launch arguments.


  • See Project Spec documentation for all the various properties and options that can be set
  • See Usage for more specific usage and use case documentation
  • See FAQ for a list of some frequently asked questions
  • See Examples for some real world XcodeGen project specs out in the wild


This tool is powered by:

Inspiration for this tool came from:


Pull requests and issues are always welcome. Please open any issues and PRs for bugs, features, or documentation.


XcodeGen is licensed under the MIT license. See LICENSE for more info.


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2.1.0 - Dec 18, 2018


  • Added an experiment new caching feature. Pass --use-cache to opt in. This will read and write from a cache file to prevent unnecessarily generating the project. Give it a try as it may become the default in a future release #412 @yonaskolb


  • Changed spelling of build phases to preBuildPhase and postBuildPhase. The older names are deprecated but still work #402 @brentleyjones
  • Moved generation to a specific subcommand xcodegen generate. Simple xcodegen will continue to work for now #437 @yonaskolb
  • If INFOPLIST_FILE has been set on a target, then an info path won't ovewrite it #443 @feischl97


  • Fixed XPC Service package type in generated Info.plist #435 @alvarhansen
  • Fixed phase ordering for modulemap and static libary header Copy File phases. 402 @brentleyjones
  • Fixed intermittent errors when running multiple xcodegens concurrently #450 @bryansum
  • Fixed --project argument not working #437 @yonaskolb
  • Fixed unit tests not hooking up to host applications properly by default. They now generate a TEST_HOST and a TestTargetID #452 @yonaskolb
  • Fixed static libraries not including external frameworks in their search paths #454 @brentleyjones
  • Add .intentdefinition files to sources build phase instead of resources #442 @yonaskolb
  • Add mlmodel files to sources build phase instead of resources #457 @dwb357


2.0.0 - Nov 4, 2018


  • Added weak linking setting for dependencies #411 @alvarhansen
  • Added info to targets for generating an Info.plist #415 @yonaskolb
  • Added entitlements to targets for generating an .entitlement file #415 @yonaskolb
  • Added sdk dependency type for linking system frameworks and libs #430 @yonaskolb
  • Added parallelizable and randomExecutionOrder to Scheme test targets in an expanded form #434 @yonaskolb
  • Validate incorrect config setting definitions #431 @yonaskolb
  • Automatically set project SDKROOT if there is only a single platform within the project #433 @yonaskolb


  • Performance improvements for large projects #388 #417 #416 @yonaskolb @kastiglione
  • Upgraded to xcodeproj 6 #388 @yonaskolb
  • Upgraded to Swift 4.2 #388 @yonaskolb
  • Remove iOS codesigning sdk restriction in setting preset #414 @yonaskolb
  • Changed default project version to Xcode 10.0 and default Swift version to 4.2 #423 @yonaskolb
  • Added ability to not link Carthage frameworks #432 @yonaskolb


  • Fixed code signing issues #414 @yonaskolb
  • Fixed TargetSource.headerVisibility not being set in initializer #419 @jerrymarino
  • Fixed crash when using Xcode Legacy targets as dependencies #427 @dflems


1.11.2 - Sep 19, 2018

If XcodeGen is compiled with Swift 4.2, then UUID's in the generated project will not be deterministic. This will be fixed in an upcoming release with an update to xcodeproj 6.0


  • Fixed release builds in Swift 4.2 404 @pepibumur
  • Fixed default settings for macOS unit-tests 387 @frankdilo
  • Fixed Copy Headers phase ordering for Xcode 10 401 @brentleyjones
  • Fixed generated schemes on aggregate targets 394 @vgorloff


  • Added en as default value for knownRegions 390 @Saik0s
  • Update PathKit, Spectre, Yams and xcodeproj dependencies


1.11.1 - Aug 22, 2018


  • Fixed FRAMEWORK_SEARCH_PATHS for framework dependency paths with spaces 382 @brentleyjones
  • Fixed aggregate targets not being found with transitivelyLinkDependencies 383 @brentleyjones


1.11.0 - Aug 19, 2018


  • Added showEnvVars to build scripts to disable printing the environment 351 @keith
  • Added requiresObjCLinking to target 354 @brentleyjones
  • Added targetTemplates 355 @yonaskolb
  • Added aggregateTargets 353 381 @yonaskolb
  • Added options.groupSortPosition 356 @yonaskolb
  • Added ability to specify copyFiles build phase for sources 345 @brentleyjones
  • Added ability to specify a minimumXcodeGenVersion 349 @brentleyjones
  • Added customArchiveName and revealArchiveInOrganizer to archive 367 @sxua


  • Sort files using localizedStandardCompare 341 @rohitpal440
  • Use the latest xcdatamodel when sorted by version 341 @rohitpal440
  • Fixed compiler flags being set on non source files in mixed build phase target sources 347 @brentleyjones
  • Fixed options.xcodeVersion not being parsed 348 @brentleyjones
  • Fixed non-application targets using carthage copy-frameworks 361 @brentleyjones
  • Set xcdatamodel based on xccurrentversion if available 364 @rpassis
  • XPC Services are now correctly copied 368 @brentley
  • Fixed .metal files being added to resources 380 @vgorloff


  • Improved linking for static.library targets 352 @brentleyjones
  • Changed default group sorting to be after files 356 @yonaskolb
  • Moved Frameworks and Products top level groups to bottom 356 @yonaskolb
  • modulemap files are automatically copied to the products directory for static library targets 346 @brentleyjones
  • Public header files are automatically copied to the products directory for static library targets 365 @brentleyjones
  • Swift Objective-C Interface Header files are automatically copied to the products directory for static library targets 366 @brentleyjones
  • FRAMEWORK_SEARCH_PATHS are adjusted for framework dependencies 373 @brentley
  • library.static targets have SKIP_INSTALL set to YES 358 @brentley
  • Copy files phases have descriptive names 360 @brentley


  • Moved brew formula to homebrew core