UXCam iOS SDK
This is the UXCam iOS SDK
To install
Using Cocoapods
Add the following to your Podfile:
pod 'UXCam'
and run pod update
and you should be good to go.
Using Swift Package Manager
[NB: Due to issues such as https://forums.swift.org/t/swiftpm-binarytarget-dependency-and-code-signing/38953/38 you will be unable to ship to AppStore using the SPM for UXCam, so please continue with CocoaPods until XCode/SPM is fixed]
Starting with the 3.3.0 release UXCam for iOS supports installation via Swift Package Manager in Beta status. Please report any problems here.
Limitations
- Requires Xcode 12.
Follow the instructions here [NB: on Version 12.2 (12B45b) on macOS 10.15.7 (19H15) picking to resolve to a version is crashing XCode. Pick 'main' branch for a working integration.]
Integration
Get your App key from the dashboard at UXCam.com
Objective-C
In your AppDelegate.m
file:
#import <UXCam/UXCam.h>
and in your application:didFinishLaunchingWithOptions:
method add:
[UXCam optIntoSchematicRecordings];
[UXCam startWithKey:@"App-key from UXCam"];
Swift
In your AppDelegate.swift
file:
import UXCam
and in your func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool
function add:
UXCam.optIntoSchematicRecordings()
UXCam.start(withKey:"App-key from UXCam")
Developer Documentation
Documentation on using the various API methods can be found here
Acknowledgements
Thanks to:
Anurag Ajwani for a series of excellent articles on building and distributing XCFrameworks.
Boris Bielik for the post on how to get SPM working with binary targets and dependencies.