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soulverteam/SoulverCore 2.2.2
A powerful Swift framework for evaluating mathematical expressions
⭐️ 563
🕓 2 weeks ago
.package(url: "https://github.com/soulverteam/SoulverCore.git", from: "2.2.2")

SoulverCore Icon

What is SoulverCore?

SoulverCore is a math engine that calculates day-to-day mathematical expressions. It comes out of the popular notepad calculator app Soulver, which has been available for the Mac since 2005.

The design goals of SoulverCore are:

  • Sensible defaults for most use-cases (common tasks work out-of-the-box)
  • A high level of customizability (non-common tasks are possible, like adding phrase functions & new units)
  • Exceptional performance

Additionally, SoulverCore has been designed to have no 3rd party dependencies & work across all Apple platforms.

Some apps using SoulverCore

Performance

Most calculations are evaluated by SoulverCore in less than half a millisecond ⚡️! So, while SoulverCore classes are thread-safe, it's so fast that there is typically no need to perform single calculations off the main thread of your application.

Requirements

  • Xcode 14+
  • Swift 5.7+
  • SoulverCore is distributed as a binary framework (.xcframework) and includes builds for macOS (universal), iOS/iPadOS, and Mac Catalyst.
  • The minimum system requirements are macOS 10.15 Catalina & iOS 13 (the first releases to support Swift Concurrency features)

Installation using the Swift Package Manager (SPM)

Xcode 12 and later lets you integrate SoulverCore into your project using the Swift Package Manager.

In Xcode, go File > Swift Packages > Add Package Dependency and paste in the URL of this repository (https://github.com/soulverteam/SoulverCore).

Manual Installation

Drag SoulverCore.xcframework into the Frameworks, Libraries, and Embedded Content section of the General settings for your Mac or iOS target.

Getting Started

To calculate the result of a single expression, use a Calculator object:

import SoulverCore

let calculator = Calculator(customization: .standard)
let result = calculator.calculate("123 + 456")
print("The answer is \(result.stringValue)") // prints 579

SoulverCore can perform all sorts of calculations, including unit conversions, date & calendar math, rate calculations, percentage phrase functions, time zone conversions, and much more. It also cleverly ignores "meaningless" words:

calculator.calculate("$10 for lunch + 15% tip") // $11.50
calculator.calculate("65 kg in pounds") // 143.3 lb
calculator.calculate("40 as % of 90") // 44.44%
calculator.calculate("$150 is 25% on what") // $120
calculator.calculate("$25/hour * 14 hours of work") // $350.00
calculator.calculate("January 30 2020 + 3 months 2 weeks 5 days") // May 19, 2020
calculator.calculate("9:35am in New York to Japan") // 10:35 pm
calculator.calculate("$25k over 10 years at 7.5%") // $51,525.79 (compound interest)

Variables

Use a VariableList to set values for words or phrases in your expression:

let variableList = VariableList(variables:
    [
        Variable(name: "a", value: "123"),
        Variable(name: "b", value: "456"),
    ]
)
calculator.calculate("a + b", with: variableList) // 579        

Locale Settings

SoulverCore respects the decimal separator and thousands separator of the system locale. Alternatively, you can convert the standard EngineCustomization to another locale:


let europeanLocale = Locale(identifier: "en_DE")
let localizedCustomization = EngineCustomization.standard.convertTo(locale: europeanLocale)

let calculator = Calculator(customization: localizedCustomization)

 /// In Germany a comma is used as a decimal separator
calculator.calculate("1,2 + 3,4") // 4,6

Output Formatting

Use a FormattingPreferences to customize the way your result is formatted (how many decimal places to include, should the thousands separator be inserted, etc).

var formattingPreferences = FormattingPreferences()
formattingPreferences.dp = 2 // decimal places
calculator.formattingPreferences = formattingPreferences

calculator.calculate("π") // 3.14

Live Real-World & Crypto-Currency Rates

The .standard EngineCustomization uses hard-coded rates for 190 real-world & crypto-currencies. You can (and should) provide SoulverCore with up-to-date rates by setting the currencyRateProvider on your EngineCustomization to an object that conforms to CurrencyRateProvider.

SoulverCore includes one CurrencyRateProvider you can use to fetch rates from the European Central Bank for 33 popular fiat currencies.

/// This is a currency rate provider that fetches 33 popular fiat currencies from the European Central Bank, no API key required
let ecbCurrencyRateProvider = ECBCurrencyRateProvider()

/// Create a customization with this rate provider
var customizationWithLiveCurrencyRates = EngineCustomization.standard
customizationWithLiveCurrencyRates.currencyRateProvider = ecbCurrencyRateProvider

/// Create a calculator that uses this customization
let calculator = Calculator(customization: customizationWithLiveCurrencyRates)

/// Update to the latest rates...
ecbCurrencyRateProvider.updateRates { success in
    
    if success {
        // The standard customization will now have access to the latest currency rates
        let result = calculator.calculate("10 USD in EUR")
        print(result.stringValue)
    }

}

You can create your own object that conforms to CurrencyRateProvider to provide rates for the currency codes you support. The CurrencyRateProvider protocol has a single method that returns the amount of a given currency that 1.0 USD can buy:

func rateFor(request: CurrencyRateRequest) -> Decimal? {

	let currencyCode = request.currencyCode // EUR, GBP, BTC, etc

	/// - Return an up-to-date rate in the form of how much 1 USD can purchase of the requested currency (i.e 1 USD = x EUR?)
	/// - If your rates are in terms of how much USD the requested currency can purchase (i.e 1 EUR = x USD?), remember to take the inverse by dividing 1 by your rate
            
	return <# Currency Rate #>
}

Rates are only requested from a CurrencyRateProvider at evaluation-time, so you don't need to recreate or Calculator with a new EngineCustomization when your currency rate data source is updated. However you must reevaluate your line or expression: the latest rates for any currencies used will be fetched from your provider, if necessary.

Custom Units

You can add custom units to an EngineCustomization object required by the initializer on Calculator


/// A good omakase EngineCustomization (the same used by Soulver.app)
var customization: EngineCustomization = .standard

/// Set an array of custom units defined in terms of an existing unit in SoulverCore
customization.customUnits = [
    CustomUnit(name: "parrots", definition: 15, equivalentUnit: .centimeters),
    CustomUnit(name: "python", definition: 570, equivalentUnit: .centimeters)
]

/// Create a Calculator using this customization
let calculator = Calculator(customization: customization)

/// python and parrots are now recognized as units
calculator.calculate("1 python in parrots") // 38 parrots

Custom Functions

The syntax of a function in SoulverCore is flexible. We support traditional C-style "func(x)" functions, Swift-style "calculate(withParameter: x)" functions, or even natural phrases like "calculate x".

You can add custom functions objects to the EngineCustomization required by the initializer on Calculator. Here is an example of a custom function that takes 1 off a given number:


/// Get the default Engine Customization
var customization: EngineCustomization = .standard

/// A prototype expression is an example of what the user will type to invoke your function
/// - For example, the following function will trigger for any phrase with the form 'number before x', where x is some number

customization.customFunctions = [CustomFunction(prototypeExpression: "number before 9", handler: { parameters in
    
    guard let parameterDecimalValue = parameters[0].decimalValue else {
        return EvaluationResult.none
    }
    
    return .decimal(parameterDecimalValue - 1.0)
    
})]

let calculator = Calculator(customization: customization)
let result = calculator.calculate("number before 35")

print(result.stringValue) // prints '34'

Localizations

In addition to English, SoulverCore is localized into German, Russian, and simplified Chinese. The additional languages are additive, meaning that, for instance, a German user would be able to use both English & German syntaxes.

See Also

Data extraction from strings

See SoulverStringParsing to learn about how SoulverCore can help you parse data out from strings in a type-safe way. It uses a natural and memorable syntax that's much more user friendly than regex for many tasks.

Adding calculation capabilities to an NSTextView or UITextView

See the SoulverTextKit project for an example of how to integrate the SoulverCore math engine into a standard macOS or iOS text view.

Licence

You may use SoulverCore in personal or private projects. Please email us if you wish to use SoulverCore in a publicly available, or commercial project.

We have various options available depending on your user base size, including a free license (with attribution).

GitHub

link
Stars: 564
Last commit: Yesterday
jonrohan Something's broken? Yell at me @ptrpavlik. Praise and feedback (and money) is also welcome.

Release Notes

2.2.2
2 weeks ago

Minor change to the percentage evaluation logic

"100% + 0.5 = 150%" (previously the result was a decimal, "1.5").

Additional rounding functions

  • "37 to nearest 10", "349 rounded to nearest hundred"

Additional units

  • bars, millibars, and decimeter (+ square/cubic decimeters)

Bug fixes

  • Fixed an issue where certain Korean characters were being misinterpreted

In this release, SI notational symbols (other than k, M, G & T) have been removed as they were less obvious than scientific notation in most cases

Built with Xcode 14 & Swift 5.7

Swiftpack is being maintained by Petr Pavlik | @ptrpavlik | @swiftpackco | API | Analytics