Swift library for working in two-dimensional coordinate systems.
This library provides structs for
Rect based on the swift standard library. No
CoreGraphics imports are required.
Swift2D is distributed using the Swift Package Manager. To install it into a project, add it as a dependency within your
let package = Package( ... dependencies: [ .package(url: "https://github.com/richardpiazza/Swift2D.git", from: "1.1.0") ], ... )
Then import the Swift2D packages wherever you'd like to use it:
|Last commit: 2 weeks ago|
Added convenience initializers to
Point that take
CoreGraphics counterparts as parameters. The instance parameters that provided these have been deprecated as a result.