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maximkrouk/SweetUI 1.0.0-beta.3.7
Declarative SwiftUI-like framework, based on UIKit. (pre-alpha actually yet 😔)
⭐️ 11
🕓 3 years ago
iOS
.package(url: "https://github.com/maximkrouk/SweetUI.git", from: "1.0.0-beta.3.7")

SweetUI 🍯

SwiftUI-like declarative UIKit based framework.

SwiftUI is great but still lacks some useful features of UIKit and doesn't support older versions of iOS. This framework will allow you to use UIKit in a declarative way, pretty similar to the SwiftUI, but with support of iOS 10+ and well-known behavior of the system.

Usage

// JUMPING BUTTON EXAMPLE

import SweetUI

class ViewController: UIViewController {
    
    private(set) var button: UIButton?

    override func viewDidLoad() {
        super.viewDidLoad()
        // Setup view
        view.ui.add {
          	// Add title
            UILabel(text: "Jumping button", alignment: .center, color: .red).ui
                .font(.systemFont(ofSize: 32, weight: .semibold))
                .center(.init(x: view.center.x, y: view.center.y - 60))
                .size(.init(width: CGRect.screen.width, height: 32))
          
          	// Add button
            UIButton(title: "Tap me!") { [weak self] in
                print("The button was tapped.")
                let position0 = self?.button?.center ?? .zero
                let position1 = CGPoint(x: position0.x, y: position0.y - 32)
                self?.button?.ui
                    .animate(.sequence,								// Perform one by one
                             .move(center: position1, // Jump up
                                   duration: 0.1),
                             .move(center: position0, // Fall down
                                   duration: 0.1))
            }.ui
                .link(to: &button) // Store UIButton in self.button
                .title(color: .blue)
                .center(view.center)
                .size(.init(width: 100, height: 32))
        }
    }
    
}

(Working on new features and documentation)

Initialization

SwiftUI provides custom convenience initializers for your views.

ViewProxy

SweetUI provides some proxies for interaction with your view's properties. You can access these DSLs via SomeView.ui property, which returns a ViewProxy or it's successor's instance.

LayoutProxy

SweetUI provides some proxies for interaction with your view's properties. You can access these DSLs via SomeView.layout or SomeViewProxy.layout property, which returns a LayoutProxy or it's successor's instance.

Requirements

  • ⌨️ XCode12+
  • 📱 iOS 10.0+

Installation

SUILayout is available through SwiftPM

.package(url: "https://github.com/maximkrouk/SweetUI.git", from: "1.0.0-beta.3.7")
.product(name: "SweetUI", package: "SweetUI")

License

SweetUI is available under the MIT license. See the LICENSE file for more info.

To-do

  • Conditional building ✅
  • Add DSL's for every UIView subclass.
  • Add convenience methods for user interaction, such as tapAction(_ execute: () -> Void)
  • Complete Xcode documentation.
  • Provide more examples.
  • Add API for shadows. ✅
  • Add more animation templates. ✅
  • Add layout engine. ✅
  • Make some API improvements.
  • Provide DSLs for UIViewControllers.
  • Mix sequential and parallel animations.

Feel free to contribute or communicate. SweetUI is open to your ideas. 🌝

GitHub

link
Stars: 11
Last commit: 3 years ago
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