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Packages published by maxgribov

maxgribov/Spine v2.1
Unofficial Spine runtime Swift library, allows you to play animations created in the Spine app (http://esotericsoftware.com).
⭐️ 172
🕓 17 weeks ago
🔖 Release Notes

Releases

The markdown parsing is broken/disabled for release notes. Sorry about that, I'm chasing the source of a crash that's been bringing this website down for the last couple of days.
Fixed instant color change of node
17 weeks ago
Slots's color animation bug fix
17 weeks ago
Previously color animation for slot worked not correct. Thanks to @vldygrf for fix.
Minor bugs fix
48 weeks ago
Colours animation bug fixed.
Build errors fixes
1 year ago
- BoneKeyframeShearModel build errors fix - Skeleton+Points extension build error fix
Spine library v3.0
1 year ago
Spine library 3.0 (breaking changes implemented): - reorganised into a SMP Package - updated json deserialisation to Spine App 4.1.0 - updated library public API in general - improved skins related public API - fixed animations with Bézier curves - fixed multiple minor bugs - updated tests - updated documentation - Cocoa pods support deprecated
SPM support, animation curves fix
3 years ago
Thanks to @dm-gmorning for this update.
Spine 3.8.x support
4 years ago
Spine 3.6.x json format no longer supported. To use this release in an existing project, you will need to re-export all JSONs from Spine version 3.8.x
Swift 5.0 migration
4 years ago
Library code migrated from swift 4.1 into swift 5.0
Slot animations bug fixed
5 years ago
Animation switching textures in the slot previously did not hide textures that have already been displayed earlier.
External texture atlases
5 years ago
To simplify the task of managing assets added public API allows you to create skeletons on the basis of externally loaded model and texture atlases. This allows for relatively large projects to centrally load textures for all the characters in the scene.
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