Swiftpack.co - Package - luispadron/UICircularProgressRing

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A circular progress bar for iOS written in Swift

Styles

Features

  • Interface builder designable
  • Highly customizable and flexible
  • Easy to use
  • Sleek animations
  • Written in Swift

Apps Usig UICircularProgressRing

Installation

CocoaPods (Recommended)

  1. Install CocoaPods

  2. Add this repo to your Podfile

    target 'Example' do
    	# IMPORTANT: Make sure use_frameworks! is included at the top of the file
    	use_frameworks!
    
    	pod 'UICircularProgressRing'
    end
    
  3. Run pod install

  4. Open up the .xcworkspace that CocoaPods created

  5. Done!

Carthage

To use with Carthage

  1. Make sure Carthage is installed

    brew install carthage

  2. Add this repo to your Cartfile

    github "luispadron/UICircularProgressRing"

Either Embed or Link the framework
Embed:
  1. Drag the UICircularProgressRing.framework from MyProjDir/Carthage/Builds/iOS/UICircularProgressRing into the General -> Embeded Binaries section of your Xcode project.
Link:
  1. Drag the UICircularProgressRing.framework from MyProjDir/Carthage/Builds/iOS/UICircularProgressRing into the General -> Linked Frameworks and Binaries section of your Xcode project.
  2. Add a run script phase, under Build Phases -> +, put this in the code for the run script: /usr/local/bin/carthage copy-frameworks
  3. Add a Copy Files Phase under Build Phases -> +, select Frameworks as destination and add UICircularProgressRing.framework, make sure Code Sign On Copy is enabled.

Manually

  1. Simply download the UICircularProgressRingView.swift, UICircularProgressRingLayer.swift and UICiruclarProgressRingDelegate.swift files from here into your project, make sure you point to your projects target

Usage

Interface Builder

Simply drag a UIView into your storyboard. Make sure to subclass UICircularProgressRingView and that the module points UICircularProgressRing.

Design your heart out

ib-demo.gif

Code

override func viewDidLoad() {
  // Create the view
  let progressRing = UICircularProgressRingView(frame: CGRect(x: 0, y: 0, width: 240, height: 240))
  // Change any of the properties you'd like
  progressRing.maxValue = 50
  progressRing.innerRingColor = UIColor.blue
  // etc ...
}

To set a value and animate the view

// Somewhere not in viewDidLoad (since the views have not set yet, thus cannot be animated)
// Remember to use unowned or weak self if refrencing self to avoid retain cycle
progressRing.setProgress(value: 49, animationDuration: 2.0) {
  print("Done animating!")
  // Do anything your heart desires...
}

Documentation

Please read this before creating an issue about how to use the package:

DOCUMENTATION

Example project

Take a look at the example project over here

  1. Download it
  2. Open the Example.xcworkspace in Xcode
  3. Mess around and experiment!

Misc.

Do you use this library? Want to be featured? Go here.

Github

link
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Dependencies

Used By

Total: 0

Releases

v1.8.4 - Feb 16, 2018

Version 1.8.4

  • Mark delegate methods as @objc optional to allow default or optional conformance, thanks to @AbelToy

v1.8.3 - Feb 14, 2018

Version 1.8.3

  • Fix issue with @objc and new willDisplayLabel method in UICircularProgressRingDelegate.

v1.8.2 - Feb 14, 2018

Version 1.8.2

  • Add ability to modify ring label before drawing, thanks to @hohteri

v1.8.1 - Feb 14, 2018

Version 1.8.1

  • Fix bug with not checking shouldAnimateProperties in the progress ring layer.

v1.8.0 - Feb 11, 2018

Version 1.8.0

Add new animateProperties(duration:animations:completion:) method.

This allows you to animate any of the animatable properties of the UICircularProgressRing, which currently are: innerRingColor, innerRingWidth, outerRingColor, outerRingWidth, innerRingSpacing, fontColor.

Example usage:

self.ring.animateProperties(duration: 1.5) {
	// Animate things here
	self.ring.innerRingColor = .purple
	self.ring.outerRingColor = .blue
}