Commonly used shapes for SwiftUI, some I found on the web swiftui-lab and objc.io, others I made myself. I hope to create community based repo for cool animated shapes, paths, etc. If you would like to submit some of your own shapes just make a pull request and I will try to approve it ASAP. If you want to try out this package just clone the example project
Or create your own shapes using the bez editor app available for free on iOS 13.4 and greater.
AnyShape: A type erased
Found at drawing trees. A Line defined by the from and to points.
A horizontal line that is the width of its container has a single parameter
offset: A value between 0 and 1 defining the lines vertical offset in its container (Default: 0.5)
A Vertical line that is the height of its container has a single parameter
offset: A value between 0 and 1 defining the line's horizontal offset in its container (Default: 0.5)
This shape creates a line centered inside of and constrained by its bounding box. The end points of the line are the points of intersection of an infinitely long angled line and the container rectangle
The various triangles are shown below.
A Rectangular grid of vertical and horizontal lines. Has two parameters
xCount: The number of vertical lines
yCount: The number of horizontal lines
A grid made up of concentric circles and angled lines running through their center.
rCount: The number of Circles
thetaCount: The number of lines
Tick marks spaced out evenly with varying lengths dependent on the type of tick minor, semi, or major.
The shape has two parameters
spacing: CGFloat and
ticks: Int. The spacing is the distance between ticks while the
ticks is the number of tick marks.
An examples using
TickMarks are shown below
An arrow that starts out small shaped like this |--| but as it grows larger it looks like this <---->
If you have an idea for a shape but don't know how to describe it, try out the
PathEditor tool that comes packaged with bez