# CGExtender

Useful extensions and functions used with coregraphics types like CGFloat, CGPoint, and CGSize

## Collision Functions

Checkout the collisions example project for how to make use of the functions in SwiftUI

**Point/Line****Point/Circle****Point/Rectangle****Point/Polygon****Line/Line****Line/Rectangle****Line/Circle****Line/Polygon****Circle/Circle****Circle/Rectangle****Circle/Polygon****Rectangle/Rectangle****Rectangle/Polygon****Polygon/Polygon**

## CGPoint

- VectorArithmetic Conformance
- Random Value in range

## CGSize

- VectorArithmetic Conformance
- Random Value in range

## Clamping Functions

Clamps within range of two given values

## Geometry Functions

`atanP`

- function returns only positive values between [0, 2π]`calculateDirection`

-Calculates the direction between two points relative to the vector pointing in the trailing direction`project`

- Projects the point`p`

onto the line segment defined by the points`L1`

and`L2`

`calculateParameter`

- Projects the point`p`

onto the vector defined by the points`L1`

and`L2`

, uses the parametric form of the line segment from`L1`

to`L2`

to constrain the projected point to be on the line segment`distance`

- gets the distance between two points

## Github

link |

Stars: 2 |

## You may find interesting

## Dependencies

## Used By

Total: 5