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kewlbear/Open3D-iOS
Swift package for using Open3D in iOS apps
.package(url: "https://github.com/kewlbear/Open3D-iOS.git", from: "0.0.20210401")

Open3D-iOS

Swift package to use Open3D in iOS apps.

Installation

.package(url: "https://github.com/kewlbear/Open3D-iOS.git", .branch("main"))

Usage

import Open3DSupport
import NumPySupport
import PythonSupport
import PythonKit

PythonSupport.initialize()
Open3DSupport.sitePackageUrl.insertPythonPath()
NumPySupport.sitePackageUrl.insertPythonPath()
let o3d = Python.import("open3d")
...

If you want to build XCFrameworks yourself, see https://github.com/kewlbear/Open3D.

License

MIT

GitHub

link
Stars: 18
Last commit: 21 hours ago

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Release Notes

0.0.20211021091043
21 hours ago

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