This is a thin Swift wrapper around the popular and excellent Open Asset Import Library library.
It provides a swifty and typesafe API.
Open Asset Import Library (short name: Assimp) is a portable Open Source library to import various well-known 3D model formats in a uniform manner. The most recent version also knows how to export 3d files and is therefore suitable as a general-purpose 3D model converter. Loads 40+ 3D file formats into one unified and clean data structure.
These instructions will get your copy of the project up and running on your local machine and provide a code example.
Package.swift file with the following lines or use it to create a new project.
For package manifests using the Swift 5.1 toolchain use:
// swift-tools-version:5.1 import PackageDescription let package = Package( name: "YourPackageName", dependencies: [ .package(url: "https://github.com/ctreffs/SwiftAssimp.git", from: "1.3.1") ], targets: [ .target( name: "YourTargetName", dependencies: ["Assimp"]) ] )
or for package manifests using the Swift 5.2+ toolchain use:
// swift-tools-version:5.2 import PackageDescription let package = Package( name: "YourPackageName", dependencies: [ .package(name: "Assimp", url: "https://github.com/ctreffs/SwiftAssimp.git", from: "1.3.1") ], targets: [ .target( name: "YourTargetName", dependencies: ["Assimp"]) ] )
Since it's a system library wrapper you need to install the assimp library (>=5.0.0) either via
brew install assimp
apt-get install libassimp-dev
depending on you platform.
Swift package manager relies on the pkg-config tool to find system installed libraries.
Assimp version 5 contains a regression, which provides a broken pkg-config file (assimp.pc).
Therefore SPM is not able to find the include headers out of the box resulting in the error:
shims.h:1:10: error: 'assimp/cimport.h' file not found.
This is a known bug and is tracked here https://github.com/assimp/assimp/issues/3174 and here https://github.com/assimp/assimp/issues/2804.
However there is a fix that requires one manual step.
Depending on your assimp version run the following command in your Terminal:
This will copy a corrected pkg-config file to the appropriate library location. You will need to repeat this step when updating assimp via homebrew until a fix is provided by the assimp developers. Be sure to close Xcode before retrying to build.
import Assimp let scene: AiScene = try AiScene(file: <path/to/model/file.obj>, flags: [.removeRedundantMaterials, .genSmoothNormals])) // get meshes let meshes: [AiMesh] = scene.meshes // get materials let matrials: [AiMaterial] = scene.materials // get the root node of the scene graph let rootNode: [AiNode] = scene.rootNode
See the unit tests for more examples.
This project is in an early stage and needs a lot of love. If you are interested in contributing, please feel free to do so!
Things that need to be done are, among others:
See also the list of contributors who participated in this project.
This project is licensed under the 3-Clause BSD License - see the LICENSE file for details.
Since Swift Assimp is merely a wrapper around assimp it obviously depends on it.
Support them if you can!
A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
|Last commit: 5 weeks ago|