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bitrise-io/trace-cocoa-sdk 1.7.39
Catch bugs before they reach production — get detailed crash reports and monitor how your app is performing across the entire install base.
⭐️ 14
🕓 2 years ago
iOS
.package(url: "https://github.com/bitrise-io/trace-cocoa-sdk.git", from: "1.7.39")

Trace SDK

Bitrise statusCocoapodsCocoapods platformsMac CatalystCocoapodsCarthageSwift versionSPMTwitter URLJoin Slack groupBCH complianceQuality Gate Status

Catch bugs before they reach production — get detailed crash reports and monitor how your app is performing across the entire install base. When issues are detected we show you exactly what happened during the user session to locate, reproduce, and fix the problem as quickly as possible. Use Trace to:

  • Detect the problem: Know about issues before your users report them.
  • Assess the impact: Focus on resolving the issues which are most impactful to your users.
  • Trace the cause: Spend less time trying to reproduce issues.

Note: Following links requires the user to be signed-in and have the Trace addon

* Trace * Trace configuration settings

Requirements

Installation

Trace SDK doesn't contain any external dependencies but does depend on a few system frameworks found on iOS, such as:

  • SystemConfiguration.framework
  • libc++.tbd
  • libz.tbd

Each framework can be found in Xcode's framework list. Current supported integration options are the following:

Bitrise Workflow

Install using Bitrise workflow step: Add Trace SDK

Use Add trace SDK step to add the SDK to your project automatically. All the downloads, linking SDK and supporting system framework and libraries are done for you. The step must come before the Xcode Archive & Export step as it has to be linked beforehand.

Install directly from the source code

Add the following step inside your bitrise.yml file if the step project is in the repo folder

- path::./step/:
    title: Add Trace SDK to Xcode project
    inputs:
    - lib_version: "latest"

If you are using GIT use the following:

- git::https://github.com/bitrise-steplib/bitrise-step-add-trace-sdk.git@master:
    title: Add Trace SDK to the Xcode project
    inputs:
    - project_path: "$BITRISE_PROJECT_PATH"
    - scheme: "$BITRISE_SCHEME"
    - lib_version: latest

Note: the parameter latest will always use the most recent stable version of the SDK.

CocoaPods

Optional: Setup pod

$ pod init

Add Trace SDK to the Podfile

# Podfile

target 'YOUR_TARGET_NAME' do
    pod 'BitriseTrace'
end

Replace YOUR_TARGET_NAME and then, in the Podfile directory, type:

$ pod install

Optional: Add -force_load to the SDK, if your project does not use -ObjC in other linker flags. This is used to make sure the SDK is launched at the start of the app.

  • Select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the "Targets" heading in the sidebar.
  • In the tab bar at the top of that window, open the "Build Settings" panel.
  • Search for Other Linker Flags or OTHER_LDFLAGS and enter:
# When not using `use_frameworks!` i.e Static library approach 
-force_load $(TARGET_BUILD_DIR)/BitriseTrace/libBitriseTrace.a

# When using `use_frameworks!` i.e Framework approach
-force_load $(TARGET_BUILD_DIR)/BitriseTrace/Trace.framework/Trace

Now that the SDK is set up in your workspace, add the collector token (bitrise_configuration.plist) found in the setting page. Make sure this file is added to your application target.

Carthage

Note: Cartage is not currently supported out of the box and requires a few steps to make it run. Please follow integration steps. Wait for [].xcframework support](https://github.com/Carthage/Carthage/pull/2881)

Add this to your Cartfile

github "bitrise-io/trace-cocoa-sdk"
$ carthage update

Once you have included the library in your Xcode project:

  • Select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the "Targets" heading in the sidebar.
  • In the tab bar at the top of that window, open the "Build Settings" panel.
  • Search for Other Linker Flags or OTHER_LDFLAGS and enter -force_load '$(BUILT_PRODUCTS_DIR)/libTrace.a'
  • And that's it!

Carthage as a Static Library

Carthage defaults to building Trace as a Dynamic Library.

If you wish to build Trace as a Static Library using Carthage you may use the script below to manually modify the framework type before building with Carthage:

carthage update `Trace` --platform iOS --no-build
sed -i -e 's/MACH_O_TYPE = mh_dylib/MACH_O_TYPE = staticlib/g' Carthage/Checkouts/Trace/Trace.xcodeproj/project.pbxproj
trace build Trace --platform iOS

Swift Package Manager (SPM) (iOS and Mac Catalyst compatible)

The Swift Package Manager is a tool for automating the distribution of Swift code and is integrated into the swift compiler.

Add the library to your project using one of the following methods:

Using Package.swift with Swift CLI

dependencies: [
    .package(url: "https://github.com/bitrise-io/trace-cocoa-sdk.git", .upToNextMajor(from: "1.7.39"))
]

Add Trace SDK as a dependency inside your Package.swift file. Please look at the release section for the latest stable version of the SDK.

Using Xcode Swift package manager integration

To add a package dependency to your Xcode project/workspace, select File > Swift Packages > Add Package Dependency and enter the repository URL https://github.com/bitrise-io/trace-cocoa-sdk.git.

Also, you can also navigate to your target’s General pane, and in the “Frameworks, Libraries, and Embedded Content” section, click the + button, select Add Other, and choose Add Package Dependency.

Optional: Only required if the project does not build Adding `Other Linker Flags to application target

  • Select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the "Targets" heading in the sidebar.
  • In the tab bar at the top of that window, open the "Build Settings" panel.
  • Search for Other Linker Flags or OTHER_LDFLAGS and enter -ObjC -l z -l c++

Note: These flag make sure your project includes the required system frameworks to help with building the project.

Calling Trace initializer

In your project add import Trace and call let trace = Trace.shared to start the SDK.

  • And that's it!

Manual

If you prefer not to use any of the aforementioned dependency managers, you can integrate Trace into your project manually.

Embedded static library at build time

  • Download libTrace.a static library assert from Github release page. Please select the first file under asset's called libTrace.a.
  • Drop the library at the root of your Xcode project. i.e same directory as your xcproject/xcworkspace project.
  • Next in Xcode, select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the "Targets" heading in the sidebar.
  • Now, In the tab bar at the top of that window, open the "Build Settings" panel.
  • Search for Other Linker Flags or OTHER_LDFLAGS and enter -force_load libTrace.a

Note: The code snippet assumes the library is in the same directory as your xcproject/xcworkspace project. If you use a different location add the new path.

  • Click on the + button under the "Frameworks, Libraries and Embedded Content" section.
  • Add libz.tbd and libc++.tbd.
  • And that's it!

Embedded Xcode project

  • Open up Terminal, cd into your top-level project directory where Xcode project is stored.
  • Add Trace as a git submodule by running the following command:

$ git submodule add https://github.com/bitrise-io/trace-cocoa-sdk.git

  • Open the new trace-cocoa-sdk folder, and drag the Trace.xcodeproj (blue project file.xcodeproj) into the Project Navigator of your application's Xcode project. They should appear nested underneath your application's blue project icon.
  • Next, select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the "Targets" heading in the sidebar.
  • In the tab bar at the top of that window, open the "General" panel.
  • Click on the + button under the "Frameworks, Libraries and Embedded Content" section.
  • Add libTrace.a library from the search list.
  • Add libz.tbd and libc++.tbd as well.
  • Now, In the tab bar at the top of that window, open the "Build Settings" panel.
  • Search for Other Linker Flags or OTHER_LDFLAGS and enter -force_load '$(BUILT_PRODUCTS_DIR)/libTrace.a'

Note: don't worry about other attributes on the list.

  • And that's it!

Uploading dSYM's

Bitrise workflow step

This step automatically uploads all dSYM's files created from Xcode archive. It uses the default Xcode path to find all dSYM files and upload all of them automatically.

Note: An app that submits a build to iTunes Connect whiles making use of bitcode feature will have to manually download all dSYM's files and upload using the upload dSYM script found on Github. Only once it has been processed by Apple which can take up to an hour. See instructions below

All other dependency managers

After following the Trace SDK installation steps on the Xcode project/workspace select your application target and go to the build phases tab.

Select the plus button and add New Run Script Phase. Name it Bitrise Trace SDK - Upload dSYM's

Copy and paste the following code in the script section:

#!/bin/sh
set +o posix

echo "Bitrise Trace SDK - starting Upload dSYM's"

# See script header for more information - https://github.com/bitrise-io/trace-cocoa-sdk/blob/main/UploadDSYM/main.swift#L4

# Run script
/usr/bin/xcrun --sdk macosx swift <(curl -Ls --retry 3 --connect-timeout 20 -H "Cache-Control: max-age=604800" https://raw.githubusercontent.com/bitrise-io/trace-cocoa-sdk/main/UploadDSYM/main.swift)

# Script logs can be viewed in Xcode report navigator or Bitrise app build logs

echo "Bitrise Trace SDK - finished Upload dSYM's"

iTunes Connect (Apps with Bitcode support)

You must first download the zipped dSYM's files from iTunes Connect under Activity->Build->Download dSYM.

Open Terminal app and run the following shell command: Remote script:

/usr/bin/xcrun --sdk macosx swift <(curl -Ls --retry 3 --connect-timeout 20 -H "Cache-Control: max-age=604800" https://raw.githubusercontent.com/bitrise-io/trace-cocoa-sdk/main/UploadDSYM/main.swift) APM_APP_VERSION version_here APM_BUILD_VERSION build_version_here APM_DSYM_PATH path_to_folder_or_zip_file

Local script:

/usr/bin/xcrun --sdk macosx swift main.swift APM_APP_VERSION version_here APM_BUILD_VERSION build_version_here APM_DSYM_PATH path_to_folder_or_zip_file

The API requires the following parameters:

APM_APP_VERSION: The app's version number found on iTunes Connect site or the Info.plist file. i.e 1.0.0 APM_BUILD_VERSION: The app's version number found on iTunes Connect site or the Info.plist file. i.e 123 APM_DSYM_PATH: Path to the DSYM folder or zip file.

Note: The script assumes the current shell working directory has the bitrise_configuration.plist file. Otherwise use APM_COLLECTOR_TOKEN token_here

APM_COLLECTOR_TOKEN: Trace token found in bitrise_configuration.plist or Trace->Settings.

And that's it! When running a build if you go to the build log section you will see the results when it has finished. Look at for Bitrise Trace SDK - Upload dSYM's.

Storage

SDk binaries is hosted on Firebase, download the latest version here or download a specific version by adding the version details inside the url i.e https://monitoring-sdk.firebaseapp.com/{MAJOR.MINOR.PITCH}/libTrace.a

By default navigating to the root of the SDK site will always redirect to latest version.

Common problems

C++ system library is not linked

  • Click on the + button under the "Frameworks, Libraries and Embedded Content" section.
  • Add libz.tbd and libc++.tbd.
  • And that's it!

Can't find Trace library

This error is caused by Xcode not being able to locate Trace library. By default, our installation guide uses the easiest approach. To resolve this error go to Other Linker Flags or OTHER_LDFLAGS in your application target and enter -force_load CORRECT_PATH_TO_libTrace.a'

Can't find collector token

Make sure bitrise_configuration.plist is included in your project and the target membership is set to the correct one.

Can't find collector token

[Bitrise:Trace/internalError] Bitrise configuration file is missing from Bundle.main [Bitrise:Trace/internalError] Application failed to read the configuration file, all data will be cached until it's resolved

Add the collector token (bitrise_configuration.plist) found in the setting page. Make sure this file is added to your application target.

Limitations

-force_load and -all_load

.XCFramework does not currently allow developers to load a library at App launch. This only affects SPM packages only. No workaround are available right now.

SDK doesn't auto load (i,e above has failed)

Add -ObjC flag to other linker flags in the target settings. This flag causes the linker to load every object file in the library that defines an Objective-C class or category. While this option will typically result in a larger executable (due to additional object code loaded into the application), it will allow the successful creation of effective Objective-C static libraries that contain categories on existing classes.

Mac catalyst support

Mac catalyst support is only available in SPM and Manual installations as we should .XCFramework. Using lipo to create a static library does not work since it cannot understand architecture that are similar but have a different flavor to support Mac's.

Miscellaneous

Special thanks to

  • Karl Stenerud KSCrash crash reporting dependency, last commit: f45a917d93928b32626f3268239c58a6cdd852bb, branch: master, Pull request date: (1st Feb 2021)
  • Zuikyo iOS-System-Symbols for providing a resources on OS symbols

License

Trace is released under the MIT license. See LICENSE for details.

GitHub

link
Stars: 14
Last commit: 1 year ago
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Release Notes

1.7.39
2 years ago

Last version which is built on Xcode 12.5 and 11.7 stack

Fixes

  • Resolved crash on Trace step when SDK cannot find DB model due to outdated @objc() syntax.

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