This project contains SSH support using SwiftNIO.
SwiftNIO SSH is a programmatic implementation of SSH: that is, it is a collection of APIs that allow programmers to implement SSH-speaking endpoints. Critically, this means it is more like libssh2 than openssh. SwiftNIO SSH does not ship production-ready SSH clients and servers, but instead provides the building blocks for building this kind of client and server.
There are a number of reasons to provide a programmatic SSH implementation. One is that SSH has a unique relationship to user interactivity. Technical users are highly accustomed to interacting with SSH interactively, either to run commands on remote machines or to run interactive shells. Having the ability to programmatically respond to these requests enables interesting alternative modes of interaction. As prior examples, we can point to Twisted's Manhole, which uses a programmatic SSH implementation called
conch to provide an interactive Python interpreter within a running Python server, or ssh-chat, a SSH server that provides a chat room instead of regular SSH shell functionality. Innovative uses can also be imagined for TCP forwarding.
Another good reason to provide programmatic SSH is that it is not uncommon for services to need to interact with other services in a way that involves running commands. While
Process solves this for the local use-case, sometimes the commands that need to be invoked are remote. While
Process could launch an
ssh client as a sub-process in order to run this invocation, it can be substantially more straightforward to simply invoke SSH directly. This is
libssh2's target use-case. SwiftNIO SSH provides the equivalent of the networking and cryptographic layer of libssh2, allowing motivated users to drive SSH sessions directly from within Swift services.
SwiftNIO SSH requires Swift 5.2 and newer. Older versions (0.2.x and above) support Swift 5.1.
SwiftNIO SSH supports SSHv2 with the following feature set:
SwiftNIO SSH provides a SwiftNIO
NIOSSHHandler. This handler implements the bulk of the SSH protocol directly. Users are not expected to generate SSH messages directly: instead, they interact with the
NIOSSHHandler through child channels and delegates.
SSH is a multiplexed protocol: each SSH connection is subdivided into multiple bidirectional communication channels called, appropriately enough, channels. SwiftNIO SSH reflects this construction by using a "child channel" abstraction. When a peer creates a new SSH channel, SwiftNIO SSH will create a new NIO
Channel that is used to represent all traffic on that SSH channel. Within this child
Channel all events are strictly ordered with respect to one another: however, events in different
Channels may be interleaved freely by the implementation.
An active SSH connection therefore looks like this:
┌ ─ NIO Channel ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ┐ │ ┌────────────────────────────────┐ │ │ │ │ │ │ │ │ │ │ │ │ │ │ NIOSSHHandler │───────────────────────┐ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ └────────────────────────────────┘ │ │ │ └ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ┘ │ │ │ │ │ ▼ ┌── SSH Child Channel ─────────────────────────────────────────────────────────────┐ │ │ │ ┌────────────────────────────────┐ ┌────────────────────────────────┐ ├───┐ │ │ │ │ │ │ │ │ │ │ │ │ │ ├───┐ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ User Handler │ │ User Handler │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ └────────────────────────────────┘ └────────────────────────────────┘ │ │ │ │ │ │ │ └───┬──────────────────────────────────────────────────────────────────────────────┘ │ │ │ │ │ └───┬──────────────────────────────────────────────────────────────────────────────┘ │ │ │ └──────────────────────────────────────────────────────────────────────────────────┘
An SSH channel is invoked with a channel type. NIOSSH supports three:
forwardedTCPIP. The most common channel type is
session is used to represent the invocation of a program, whether a specific named program or a shell. The other two channel types are related to TCP port forwarding, and will be discussed later.
An SSH channel operates on a single data type:
SSHChannelData. This structure encapsulates the fact that SSH supports both regular and "extended" channel data. The regular channel data (
SSHChannelData.DataType.channel) is used for the vast majority of core data. In
session channels the
.channel data type is used for standard input and standard output: the
.stdErr data type is used for standard error (naturally). In TCP forwarding channels, the
.channel data type is the only kind used, and represents the forwarded data.
session channel represents an invocation of a command. Exactly how the channel operates is communicated in a number of inbound user events. The following events are important:
SSHChannelRequestEvent.PseudoTerminalRequest: Requests the allocation of a pseudo-terminal.
SSHChannelRequestEvent.EnvironmentRequest: Requests a single environment variable for the command invocation. Always sent before the command itself.
SSHChannelRequestEvent.ShellRequest: Requests that the command to be invoked is the authenticated user's shell.
SSHChannelRequestEvent.ExecRequest: Requests the invocation of a specific command.
SSHChannelRequestEvent.ExitStatus: Used to signal that the remote command has exited, and communicates the exit code.
SSHChannelRequestEvent.ExitSignal: Used to indicate that the remote command was terminated in response to a signal, and what that signal was.
SSHChannelRequestEvent.SignalRequest: Used to send a signal to the remote command.
SSHChannelRequestEvent.LocalFlowControlRequest: Used to indicate whether the client is capable of performing Ctrl-Q/Ctrl-S flow control itself.
SSHChannelRequestEvent.WindowChangeRequest: Used to communicate a change in the size of the terminal window on the client to the allocated peudo-terminal.
SSHChannelRequestEvent.SubsystemRequest: Used to request invocation of a specific subsystem. The meaning of this is specific to individual use-cases.
These events are unused in port forwarding messages. SSH implementations that support
.session type channels need to be prepared to handle most or all of these in various ways.
Each of these events also has a
wantReply field. This indicates whether the request need a reply to indicate success or failure. If it does, the following two events are used:
ChannelSuccessEvent, to communicate success.
ChannelFailureEvent, to communicate failure.
The SSH network protocol pervasively uses half-closure in the child channels. NIO
Channels typically have half-closure support disabled by default, and SwiftNIO SSH respects this default in its child channels as well. However, if you leave this setting at its default value the SSH child channels will behave extremely unexpectedly. For this reason, it is strongly recommended that all child channels have half closure support enabled:
This then uses standard NIO half-closure support. The remote peer sending EOF will be communicated with an inbound user event,
ChannelEvent.inputClosed. To send EOF yourself, call
User authentication is a vital part of SSH. To manage it, SwiftNIO SSH uses a pair of delegate protocols:
NIOSSHServerUserAuthenticationDelegate. Clients and servers should provide implementations of these delegate protocols to manage user authentication.
The client protocol is straightforward: SwiftNIO SSH will invoke the method
nextAuthenticationType(availableMethods:nextChallengePromise:) on the delegate. The
availableMethods will be an instance of
NIOSSHAvailableUserAuthenticationMethods communicating which authentication methods the server has suggested will be acceptable. The delegate can then complete
nextChallengePromise with either a new authentication request, or with
nil to indicate that the client has run out of things to try.
The server protocol is more complex. The delegate must provide a
supportedAuthenticationMethods property that communicates which authentication methods are supported by the delegate. Then, each time the client sends a user auth request, the
requestReceived(request:responsePromise:) method will be invoked. This may be invoked multiple times in parallel, as clients are allowed to issue auth requests in parallel. The
responsePromise should be succeeded with the result of the authentication. There are three results:
.failure are straightforward, but in principle the server can require multiple challenges using
Direct port forwarding is port forwarding from client to server. In this mode traditionally the client will listen on a local port, and will forward inbound connections to the server. It will ask that the server forward these connections as outbound connections to a specific host and port.
These channels can be directly opened by clients by using the
.directTCPIP channel type.
Remote port forwarding is a less-common situation where the client asks the server to listen on a specific address and port, and to forward all inbound connections to the client. As the client needs to request this behaviour, it does so using global requests.
Global requests are initiated using
NIOSSHHandler.sendGlobalRequest, and are received and handled by way of a
GlobalRequestDelegate. There are two global requests supported today:
GlobalRequest.TCPForwardingRequest.listen(host:port:): a request for the server to listen on a given host and port.
GlobalRequest.TCPForwardingRequest.cancel(host:port:): a request to cancel the listening on the given host and port.
Servers may be notified of and respond to these requests using a
GlobalRequestDelegate. The method to implement here is
tcpForwardingRequest(_:handler:promise:). This delegate method will be invoked any time a global request is received. The response to the request is passed into
Forwarded channels are then sent from server to client using the
.forwardedTCPIP channel type.
|Last commit: 2 days ago|