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Apollo iOS

CircleCI GitHub license Swift 5 Supported Carthage compatible CocoaPods Join the community on Spectrum

Apollo iOS is a strongly-typed, caching GraphQL client for iOS, written in Swift.

It allows you to execute queries and mutations against a GraphQL server, and returns results as query-specific Swift types. This means you don’t have to deal with parsing JSON, or passing around dictionaries and making clients cast values to the right type manually. You also don't have to write model types yourself, because these are generated from the GraphQL definitions your UI uses.

As the generated types are query-specific, you're only able to access data you actually specify as part of a query. If you don't ask for a field, you won't be able to access the corresponding property. In effect, this means you can now rely on the Swift type checker to make sure errors in data access show up at compile time. With our Xcode integration, you can conveniently work with your UI code and corresponding GraphQL definitions side by side, and it will even validate your query documents, and show errors inline.

Apollo iOS does more than simply run your queries against a GraphQL server: It normalizes query results to construct a client-side cache of your data, which is kept up to date as further queries and mutations are run. This means your UI is always internally consistent, and can be kept fully up-to-date with the state on the server with the minimum number of queries required.

This combination of models with value semantics, one way data flow, and automatic consistency management, leads to a very powerful and elegant programming model that allows you to eliminate common glue code and greatly simplifies app development.

Documentation

Read the full docs at apollographql.com/docs/ios/

Changelog

Read about the latest changes to the library

Contributing

This project is being developed using Xcode 11 and Swift 5.0.

If you open Apollo.xcworkspace, you should be able to run the tests of the Apollo, ApolloSQLite, and ApolloWebSocket frameworks on your Mac or an iOS Simulator.

NOTE: Due to a change in behavior in Xcode 11's git integration, if you check this repo out using Xcode, please close the window Xcode automatically opens using the Swift Package manager structure, and open the Apollo.xcworkspace file instead.

Some of the tests run against a simple GraphQL server serving the Star Wars example schema (see installation instructions there).

If you'd like to contribute, please refer to the Apollo Contributor Guide.

Github

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Releases

0.19.0 - Oct 29, 2019

  • NEW: Added a retry delegate to allow retries based on GraphQL errors returned from your server, not just network-level errors. NOTE: Be careful with which errors you retry for - the mere presence of an error doesn't necessarily indicate a full failure since GraphQL queries can return partial results. (#770)
  • NEW: Automatically generates ApolloEngine/ApolloGraphManager headers based on your main bundle's ID and version number. These can also be configured when you set up your NetworkTransport if you need something more granular for different versions of your application. (#858)
  • POSSIBLY BREAKING: The NetworkTransport protocol is now class-bound. If you built your own NetworkTransport implementation instead of one of the ones included with the library, this now must be a class instead of a struct. (#770)
  • POSSIBLY BREAKING: Removed an unzip method for arrays of arrays which we were not using. However, since it was public, we figured we should let you know. (#872)
  • Bumped Starscream dependency to 3.1.1. (#873)

0.18.1 - Oct 24, 2019

  • Removes TSAN from run on schemes to fix Carthage issue. (#862)

0.18.0 - Oct 23, 2019

  • POSSIBLY BREAKING: Updated CLI to no longer be directly bundled, but to be downloaded if needed. This allows us to avoid bloating the iOS repo with the CLI zip, and to make it easier to test different versions of the CLI in the future. This change should automatically download the updated CLI version for you.

    Note one significant change from prior bundled versions: If you are connected to the internet when you download the iOS dependency through SPM/Carthage/CocoaPods, you will now need to build your target while still connected to the internet in order to download the proper version of the CLI. Once the correct version of the CLI is downloaded, internet access should no longer be necessary to build. If you disconnect from the internet before the correct version downloads, you will not be able to build. (#855)

  • Updated version of CLI to download to 2.21.0. (#855) This includes:

    • Ability to have the codegen ignore deprecated enum cases by using the --omitDeprecatedEnumCases flag
    • Fix for generating input fields for null values
  • Fixes a number of weak references with closures. Note that this may reveal some places you weren't hanging onto a strong reference to your ApolloClient object, which will cause it to get deallocated. (#854)

0.17.0 - Oct 16, 2019

  • NEW: Support for Automatic Persisted Queries. This feature allows you to send the hash of a query to your server, and if the server recognizes the hash, it can perform the whole query without you having to send it again. This is particularly useful for large queries, since it can reduce the amount of data you have to send from your user's device pretty significantly. (#767)
  • BREAKING: Removed old script files which have been deprecated. If you were still using these, please check out the updated codegen build step setup instructions to get up and running with the run-bundled-codegen script. (#820)
  • POSSIBLY BREAKING: Updated bundled CLI to v2.19.1. Please check out the CLI changelog for full details, but this version actually moves to using multi-line Swift strings for queries. If you prefer to have condensed queries, it also introduces a --suppressSwiftMultilineStringLiterals flag which produces single-line queries stripped of whitespace. (#831)
  • Fixed a couple places we were not using LocalizedError properly. (#818)

0.16.1 - Oct 3, 2019

  • Updated the way run-bundled-codegen checks whether the bundled codegen has already been unzipped and has node locally. (#806)
  • Updated how default parameters are provided for RequestCreatorProtocol. (#804)