Swiftpack.co - Package - rastersize/StarscreamViaCarthage

Demo project of using Starscream via Carthage

Open the Xcode project and you’ll be able to build it. Even though the common-crypto-spm and zlib-spm Carthage checkouts have been removed.

No configurations in Xcode have been made other than drag the built Starscream framework from Carthage/Build/iOS/ into Xcode. So it’s linked and embedded.

The branch with-zlib-cc-spm contents is the result of a fresh carthage update run.

Steps to reproduce this repo

  1. Create a new Xcode project.
  2. Create a Cartfile containing:
    github "daltoniam/Starscream"
    
  3. Run carthage update --platform iOS
  4. Remove the extraneous checkouts rm -rf Carthage/Checkouts/Starscream/Carthage
  5. Drag the Starscream.framework bundle from Carthage/Build/iOS/ into the “Embedded Binaries” box in the project config.
  6. Import Starscream in ViewController.swift
  7. Add some code to the ViewController class that uses Starscream. For example:
    import UIKit
    import Starscream
    
    class ViewController: UIViewController, WebSocketDelegate {
        var socket: WebSocket?
    
        override func viewWillAppear(_ animated: Bool) {
            super.viewWillAppear(animated)
    
            socket = WebSocket(url: URL(string: "wss://echo.websocket.org")!)
            socket?.delegate = self
        }
    
        override func viewDidAppear(_ animated: Bool) {
            super.viewDidAppear(animated)
    
            socket?.connect()
        }
    
        func websocketDidConnect(socket: WebSocketClient) {
            print("websocketDidConnect: \(socket)")
            socket.write(string: "Hello!") {
                DispatchQueue.main.asyncAfter(deadline: .now() + 1) { [weak self] in
                    self?.socket?.disconnect()
                }
            }
        }
    
        func websocketDidDisconnect(socket: WebSocketClient, error: Error?) {
            print("websocketDidDisconnect: \(socket) with error: \(String(describing: error))")
        }
    
        func websocketDidReceiveMessage(socket: WebSocketClient, text: String) {
            print("websocketDidReceiveMessage: \(socket) text: \(text)")
        }
    
        func websocketDidReceiveData(socket: WebSocketClient, data: Data) {
            print("websocketDidReceiveData: \(socket) data: \(data.base64EncodedString())")
        }
    }
    

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